Dry Dwellers of Eternity, 2020
16mm film + HD Video

“Infinitely changeable, full of evanescent marble-patterned gradations, varying in every ripple, the fineness of its composition an everlasting joy to the eye. Let us try and analyze it.”

From the astronomer Marcel Minnaert’s popular 1940’s text on meteorological optics we find the combination of an intimate description of water with a desire to calculate it. Indeed, Minnaert’s empirical poetics would be cited by Nelson Max as an important technical reference in the creation of Carla’s Island, widely considered the first computer-generated animation of water. Calculated by a Cray-1 supercomputer in 1981 at a nuclear weapons research laboratory during the height of anti-nuclear weapons protests, Carla’s Island would influence the representation of liquid in fluid-mechanics, military simulations, cinema, and video games; floating—in its algorithmic attempt at verisimilitude—the promise of a simulated world to inhabit and control.

The diptych was part of the exhibtion Blind Pilotage at the University of Toronto's Art Museum in 2020.

The exhibition catalogue essay was written by Dehlia Hannah and Nadim Samman.

Dry Dwellers of Eternity (Carla’s Island), 2020
3:30 min 16mm film loop with commissioned soundtrack by Mitch Renaud, scanned and sampled from Nelson Max's original 16mm copy of the film.
Dry Dwellers of Eternity (Offshore Operations Simulator), 2020
10:30 min HD video loop with sound. Filmed at the Center for Marine Simulation in St. John's Newfoundland.